PROPHUNTFPS Hunter vs Chameleon
Multiplayer hide-and-seek FPS — PC
Disguise as everyday objects, paint your camouflage to blend into the environment, and hold still while a blinded Hunter tracks you by sound and whistle cues. Outsmart, outpaint, and outlast to win this tense prop-hunt showdown.
Developed & published by CreativeGames.
One team hides.
One team hunts.
Every match splits the lobby into two asymmetric roles that swap after each round.
Become the room
Transform into props scattered around the map and paint your own camouflage color by hand. Freeze in plain sight, relocate when it’s safe, and survive until the timer runs out — but a whistle forces every Chameleon to give away their position.
Hunt blind
Held out of the map at the start of every round, then released to search by sound and whistle cues alone. Inspect every suspicious crate, barrel, and prop before the clock runs out — find every last Chameleon to win.
Anatomy of a round
Five minutes, one hiding phase, and a whistle that gets harder to ignore.
Hold
Hunters are frozen out of the map for a short warm-up window while Chameleons pick their starting hiding spots.
Disguise & paint
Chameleons take the shape of everyday props and hand-paint their own camouflage to match the surroundings.
The hunt begins
Hunters are released with limited vision, tracking movement and stray noise across the map.
The whistle
On a cue, every living Chameleon reveals their position — the interval tightens the stronger the Chameleon team is doing.
Outlast or get found
The round ends the instant the clock hits zero or the last Chameleon is caught. Then the roles swap.
System requirements
Minimum
Recommended
The studio behind it
CreativeGames is the independent developer and publisher of PropHuntFPS.
CreativeGames is responsible for the development, publishing, and operation of PropHuntFPS.
This website is the official website operated by CreativeGames for PropHuntFPS.
Get in touch
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PropHuntFPS is developed and published independently by CreativeGames.